#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <SDL/SDL_ttf.h>
#include <SDL/SDL_mixer.h>

#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 600

#define PLAYER_WIDTH 78
#define PLAYER_HEIGTH 95

#define TIME_BETWEEN_2_FRAMES 8

#define PLAYER_SPEED 4

#define RIGHT 0
#define LEFT 1
#define IDLE 2
#define WALK 3
#define JUMP 4

#define TRANS_R 255
#define TRANS_G 255
#define TRANS_B 255

#define GRAVITY_SPEED 0.6
#define MAX_FALL_SPEED 10
#define JUMP_HEIGHT 13

#define MONSTER_MAX 50

#define FIREBALLS_MAX 2